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Runes

Creatives Tabs:

A dedicated Creative Tab is available to easily access all runic content:

  • All 5 tiers of blank runes (Rune, Reinforced, Echo, Nether, Dragon)

  • All Dragon Runes (tier 5) for each attribute

Vanilla Runes Statistics

Each rune is associated with a Minecraft Vanilla statistic. Here are all the statistics that have associated runes.

Rune
Effect

Rune of Armor

Increases armor points

Rune of Armor Toughness

Increases armor toughness

Rune of Attack Damage

Increases attack damage

Rune of Attack Knockback

Increases knockback dealt

Rune of Attack Speed

Increases attack speed

Rune of Block Break Speed

Increases block breaking speed

Rune of Block Interaction Range

Increases block interaction range

Rune of Burning Time

Modifies burning duration

Rune of Entity Interaction Range

Increases entity interaction range

Rune of Fall Damage Multiplier

Reduces fall damage

Rune of Jump Strength

Increases jump height

Rune of Knockback Resistance

Increases knockback resistance

Rune of Max Health

Increases maximum health

Rune of Mining Efficiency

Increases mining speed

Rune of Movement Speed

Increases movement speed

Rune of Pickup Area Size

Increases item pickup radius

Rune of Safe Fall Distance

Increases safe fall distance

Rune of Sneaking Speed

Increases sneaking speed

Rune of Step Height

Increases step height

Rune of Sweeping Damage Ratio

Increases sweeping damage

Rune of Water Movement Efficiency

Increases underwater movement

WOE Runes Statistics

Additional statistics have been added to WOE. Please refer to the dedicated page.

Rune
Effect

Rune of Critical Rate

Increases critical hit chance

Rune of Critical Damage

Increases critical hit damage multiplier

Rune of Omnivampirism

Heals over time when dealing damage

Rune of Omnivampirism Rate

Increases the healing rate

Rune of Multi Jump

Allows additional jumps mid-air (up to 5 jumps!)


Complete Rune Statistics Table

Below is the complete list of all available runes with their detailed properties:

Rune Name
Weight
Max Value
On Pass (Min - Max)

Armor

10.0

12.0

0.1 to 0.9

Armor Toughness

15.0

1.0

0.01 to 0.07

Attack Damage

20.0

12.0

0.1 to 0.85

Attack Knockback

10.0

2.0

0.03 to 0.15

Attack Speed

12.0

1.0

0.01 to 0.07

Block Break Speed

50.0

3.0

0.15 to 0.75

Block Interaction Range

15.0

3.0

0.1 to 0.5

Burning Time

25.0

-0.25

-0.01 to -0.07

Entity Interaction Range

50.0

2.0

0.1 to 0.5

Fall Damage Multiplier

25.0

-1.0

-0.01 to -0.1

Jump Strength

10.0

2.0

0.05 to 0.15

Knockback Resistance

20.0

1.0

0.01 to 0.1

Max Health

20.0

10.0

0.5 to 1.0

Mining Efficiency

1.0

1.0

0.01 to 0.1

Movement Speed

15.0

1.0

0.01 to 0.1

Pickup Area Size

30.0

5.0

0.5 to 1.0

Safe Fall Distance

25.0

10.0

0.25 to 2.0

Sneaking Speed

5.0

1.5

0.07 to 1.12

Step Height

75.0

2.0

0.5 to 1.0

Sweeping Damage Ratio

5.0

1.0

0.01 to 0.1

Water Movement Efficiency

25.0

1.0

0.01 to 0.1

Critical Rate

25.0

0.25

0.01 to 0.07

Critical Damage

20.0

1.0

0.01 to 0.1

Multi Jump

50.0

3.0

1.0 to 1.0

Omnivampirism

20.0

0.5

0.01 to 0.05

Omnivampirism Rate

15.0

1.0

0.01 to 0.1

Table Legend

  • Weight: Number of runic points removed upon success

  • Max Value: Maximum value of the statistic on an item

  • On Pass (Min - Max): How much it increments

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