New Player Statistics
Multi Jump
Rune of Multi Jump — Jump again while in the air! Stack this stat to perform up to 5 jumps without touching the ground. Perfect for reaching high areas and evading attacks.
Base Value: 1 (default 1 jump)
Min Value: 0
Max Value: 2,147,483,647 (unlimited scaling)
Critical Rate
Rune of Critical Rate — Increases your probability to trigger a critical hit. Higher values mean more frequent critical strikes. Pair with Critical Damage for devastating combos.
Base Value: 1.0 (baseline)
Min Value: 0.0
Max Value: 1024.0
Critical Damage
Rune of Critical Damage — Amplifies damage dealt when you land a critical hit. The multiplier applies on top of your base damage, making this stat essential for burst damage builds.
Base Value: 1.0 (no multiplier)
Min Value: 0.0
Max Value: 1024.0
Omnivampirism
Rune of Omnivampirism — Steal life from enemies when dealing damage. Heals you over time (3 seconds duration) based on the damage dealt. Works with all damage types.
Base Value: 1.0 (no healing)
Min Value: 0.0
Max Value: 10.0
Omnivampirism Rate
Rune of Omnivampirism Rate — Controls the trigger frequency of life steal. Higher values mean more reliable healing procs. Essential for sustain-focused builds.
Base Value: 1.0 (baseline)
Min Value: 0.0
Max Value: 1024.0
Pickup Area Size
Rune of Pickup Area Size — Expands your item collection radius, allowing you to vacuum nearby items from further away. Great for farming and gathering without leaving drops behind.
Base Value: 1.0 (default range)
Min Value: 0.0
Max Value: 10.0
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