Enchantment
List of Enchantments and Their Effects
Bow
These enchantments apply to bows and crossbows, enhancing fired arrows with special effects.
Breezing Arrow : (Bow) At impact, the arrow will create a gust of wind that pushes entities away from the impact point. If the arrow hits an entity, she'll be sent briefly into the air.
Explosive Arrow : (Bow) The arrow will explode on impact, dealing damage to entities and destroying blocks, the shooter is immune to this explosion.
Accuracy Shot : (Bow) The shot arrow will go straight to the target, ignoring gravity, after long delay, the arrow will disappear.
Echo Shot : (Bow) The arrow has the power of the warden, it will explode on impact, inflicting damage to entities and not destroying blocks, the shooter is immune to this explosion.
Storm Arrow : (Bow) When arrow hit block, or entity, he has a chance to summon a lightning bolt at the impact point, dealing damage to entities and setting fire to blocks.
Eternal Frost : (Bow) Transforms the ground into ice and slows targets, creating ice spikes on impact.
Rebound : (Bow) Arrows bounce off walls and apply their effects with each bounce.
Sword
These enchantments apply to swords, adding special effects to melee attacks.
Fear : (Sword) When the player hit a creeper, increment the timer of the creeper explosion.
Life Steal : (Sword) When the player hit an entity, the player will recover some health.
Pull : (Sword) Have chance, after kill an entity to get the spawn egg of the entity.
Attack Speed : (Sword) Increase the player's attack speed.
Reach : (Sword) Increase the player's reach distance.
Tears of Asflors : (Sword) Converts player experience into attack damage.
Last Hope : (Sword) Consumes the item to deal infinite damage to the target.
Poison Aspect : (Sword) Applies poison effect to players and wither effect to non-player entities when hit.
Critical : (Sword) Has a chance to ignore a portion of the enemy's armor when attacking.
Runic Despair : (Sword) Deals increased damage when in the Runic Dimension.
Death Touch : (Sword) Has a chance to instantly kill the target entity.
Dimensional Hit : (Sword) Deals additional damage when in dimensions other than the Overworld.
Trident & Mace
These enchantments apply to tridents and maces, providing unique combat abilities.
Breath of Gungnir : (Trident) Transforms the ground into ice and slows targets, creating ice spikes on impact.
Striker : (Mace) When the player smash an entity with mace, have chance to create a lightning bolt at the impact point.
Wind Propulsion : (Mace) When the player is on ground, he can attack the ground to propel himself in the air.
Telluric Wave : (Mace) Creates a seismic wave that launches targets into the air when sneaking.
Pickaxe
These enchantments apply specifically to pickaxes.
Vein Miner : (Pickaxe) When the player breaks a block, all the connected minerals of the same type will be broken.
Bedrock Breaker : (Pickaxe) The player can break bedrock, the player will need a pickaxe with this enchantment.
Spawner Touch : (Pickaxe) The player can break spawner and get it, work on trial spawner and normal spawner.
Tools
These enchantments apply to multiple types of tools.
Timber : (Axe) When the player breaks a wood block, all the connected wood blocks will be broken.
Scyther : (Hoe) Use left click on grass to transform it into farmland in zone depending of level.
Harvest : (Hoe) Enhances farming capabilities, likely by improving crop harvesting efficiency.
Auto Smelt : (Pickaxe) When the player breaks a block, the block will be automatically smelted.
Mining+ : (Pickaxe) Break in a zone of 3x3, depending of the direction of the player.
Armor
These enchantments apply to all armor pieces (helmet, chestplate, leggings, boots).
Life+ : (Helmet) Increase the maximum health of the player, the player will have more hearts.
Venom Protection : (Armor) Protects the player from poison, with superior level, the player will be immune to wither.
Fury : (Armor) Decrease armor but increase attack damage, add penetration to the attack.
Helmet
These enchantments apply specifically to helmets.
Voidless : (Helmet) The player is immune to the void, the player will got a brief levitation effect when he falls into the void.
Bright Vision : (Helmet) The player has night vision, the player can see in the dark.
Auto Feed : (Helmet) Every minute, the player automatically receives a few saturation points. It's not enough to be dependent on enchantment.
Chestplate & Elytra
These enchantments apply specifically to chestplates.
Builder Arm : (Chestplate) The player can place blocks from more distance, the player can also break blocks from more distance.
Magnet : (Chestplate) Attracts nearby items to the player automatically.
Armored : (Elytra) Increase the player's armor for Elytra, the player will take less damage.
Kinetic Protection : (Elytra) Reduces damage from flying into walls or other obstacles while using elytra.
Leggings
These enchantments apply specifically to leggings.
Dwarfed : (Leggings) The size of the entity is reduced.
Fast Swim : (Leggings) The player can swim faster.
Leaping : (Leggings) The player can jump higher.
Oversize : (Leggings) The size of the entity is increased.
Boots
These enchantments apply specifically to boots.
Lava Walker : (Boots) When the player walks on lava, the enchantment will create a block of magma under the player's feet, the player is also immune to lava and magma damage.
Step Assist : (Boots) Increase the player's step height, the player can climb blocks more easily without jumping.
Agility : (Boots) Increase the player's speed.
Mount
These enchantments apply to horse armor and other mount equipment.
Rider Egis : (Mount) Provides damage protection to the mount, reducing damage taken from most sources.
Ethereal Leap : (Mount) Increases the mount's jump strength and reduces fall damage.
Velocity : (Mount) Increases the movement speed of the mount significantly.
Steel Fang : (Dog) Increases the attack damage of tamed wolves.
Other
These enchantments have special effects or can be applied to various items.
Xp Boost : (All) Increase the player's experience gain when killing entities.
Curse of Breaking : (All) The item loses durability with each use with an increasing chance based on level.
Curse of Enchant : (All) The item can no longer be enchanted.
Midas Touch : (All) Transforms blocks into gold ore or gold blocks when hit, consuming significant durability.
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